AI Insights · Timothy · October 2025
Top Boxing Games on Android in Mexico: Q3 2025 Insights
Discover the performance of the top boxing games on Android in Mexico during Q3 2025, as analyzed by Sensor Tower.
In the third quarter of 2025, the boxing games category on the Android platform in Mexico saw varied performance among the top applications. Here's a breakdown of how these games fared, based on data from Sensor Tower.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw its weekly revenue peak at approximately $115 in mid-August before tapering off to $54 by the end of September. The game maintained a robust download rate, with peaks of around 28K downloads in mid-September. Weekly active users showed a moderate increase, peaking at over 70K in late August.
Boss Fight by BoomBit Games had a modest weekly revenue, reaching a high of $66 at the start of August. Downloads fluctuated, starting at about 20.7K and ending with similar figures. Active users steadily increased, peaking at approximately 398K by the end of the quarter.
Real Boxing 2, developed by Vivid Games S.A., maintained a stable weekly revenue, averaging around $240. Downloads showed some variability, with a peak of 13.6K in mid-September. The game's active users remained consistent, peaking at approximately 20.9K in late September.
Wrestling Games 2023 from SlayerStudio did not generate revenue during this period. However, downloads rose to around 7.1K in mid-August, while active users showed a steady increase, peaking at over 96K in early September.
Real Boxing – Fighting Game, also from Vivid Games S.A., experienced a slight fluctuation in revenue, peaking at $66 in late September. Downloads varied, with a peak of approximately 5K at the end of July, while active users remained stable, peaking at about 9.6K in mid-July.
For more detailed insights and trends, visit Sensor Tower's platform for comprehensive analytics on app performance.